The day-long event will feature multiple sessions from industry leaders including Double Negative and Theia Interactive
The realistic character platform can now grow muscles, shrink tissues and react to the elements
Allegorithmic founder and CEO Sébastien Deguy talks about augmented artistry and what procedural techniques can bring to 3D technology
3D artist Nathan Lange, producer Aaron Gray and project lead and creative director Mark F. Domowicz tell all about the ins and outs of creating a VR spectacle
Issue 122 of 3D Artist is out now!
Get your Maya skills up to scratch with six incredible projects! Artists at the likes of Weta Digital, Pixar, Guerilla Games and Quixel have come together to help you boost your workflow – whether you model, light, animate or rig, there’s something for everyone.
We’ve also visited the London digs of award-winning ...
Learn how to shade a bowl filled with raspberries
All-in-one motion capture system connects industry standard gear into one solution
Download our digital guide to hear about what we're looking forward to at SIGGRAPH 2018!
New cloud-based software will deliver time-saving shortcuts based on production proven data and methodology
Will MacNeil talks about crafting one-of-a-kind procedural animation systems