Epic Games has revealed its new online store. Revenue split for developers using the Epic Games store will be 88/12% in favour of developers.
While the store will open up more broadly to additional games and other open platforms throughout 2019, the Epic Games store is already open to games developed with any game engine. For any game made with Unreal Engine, Epic will waive all engine royalties on revenue generated through the store.
The Support-A-Creator programme on the Epic Games store will connect developers with over 10,000 creators, such as YouTube video makers and Twitch streamers. The Support-A-Creator programme rewards creators for bringing exposure to game developers.
”As a developer ourselves, we have always wanted a platform with great economics that connects us directly with our players,” said Epic Games founder and CEO, Tim Sweeney. ”Thanks to the success of Fortnite, we now have this and are ready to share it with other developers.”
The store is now live, with the following games announced at The Game Awards last night.
— Ashen by A44 and Annapurna Interactive (now available)
— Darksiders III by Gunfire Games and THQ Nordic (available Dec. 14)
— Hades by Supergiant Games (now available)
— Hello Neighbor: Hide and Seek by tinyBuild (now available)
— Genesis Alpha One by Radiation Blue and Team17 (coming soon)
— Journey by thatgamecompany and Annapurna Interactive (coming soon)
— Maneater by Tripwire Interactive (coming soon)
— Outer Wilds by Mobius Digital and Annapurna Interactive (coming soon)
— Pathless by Giant Squid Studios (coming soon)
— Rebel Galaxy Outlaw by Double Damage Games (coming soon)
— Satisfactory by Coffee Stain Studios (coming soon)
— Subnautica by Unknown Worlds (available for free from Dec. 14 – Dec. 27)
— Super Meat Boy by Team Meat (available for free from Dec. 28 – Jan. 10)
— Super Meat Boy Forever by Team Meat (coming soon)
— World War Z by Saber Interactive (coming soon)