3D Artist
Aug
7

Ziva Dynamics launches Ziva VFX 1.4

News & Features
by
Carrie Mok

The realistic character platform can now grow muscles, shrink tissues and react to the elements

Ziva Dynamics launches Ziva VFX 1.4

Ziva Dynamics has unveiled Ziva VFX 1.4, a major update that adds five new tools to its character creation technology. Thanks to insights from a community of artists and key customers like Sony Pictures Imageworks and Scanline VFX, Ziva now helps creators utilise real-world physics across even more of the character creation process, including muscle growth, tissue tension and natural elements like heavy winds or water pressure.

“Ziva’s character tools have really worked out for us,” says John Hughes, founder of Rhythm & Hues and Tau Films. “The updates speed up simulations and give artists even more control and creative flexibility. Our creature pipeline is really hitting its stride.”

A new External Forces feature, allows users to simulate how natural elements like wind and water would interact with their characters. Making a character’s skin flap in the wind, or ripple underwater, in an incredibly quick and believable way.

Ziva Dynamics launches Ziva VFX 1.4

New Pressure and Surface Tension properties can be used to ‘fit’ fat tissues around muscles, augmenting the standard Ziva VFX anatomy tools. They also allow users to remove fascia from a Ziva simulation whilst still achieving the detailed wrinkling and sliding effects that make characters look real.

Muscle Growth can rapidly increase the overall muscle definition of a character or body part without the need to remodel the geometry. A Rest Scale for the tissue feature has also been added, letting users grow or shrink a tissue object equally in all directions.

The update also marks the introduction of Ziva Scene Panel, having been heavily requested by artists working on more complex builds, it allows them to visualize their work effortlessly. The tree-like structure shows all connections and relationships between an asset’s objects, functions and layers.

James Jacobs, Co-CEO of Ziva Dynamics says: “With Ziva VFX 1.4, artists are able to make faster changes at every stage of the design process, in a more intuitive way. As the need for realism grows, artists are constantly being asked to break the mold. With Ziva VFX, they can.”

Ziva Dynamics will be showing Ziva VFX 1.4 at SIGGRAPH 2018. Attendees can see it, along with results from blockbuster films, in the Intel Booth (#1300).

Ziva VFX 1.4 is available now as an Autodesk Maya plugin for Windows and Linux users. It can be purchased in both monthly or yearly installments, depending on user type. For all pricing options, visit their online store. A 60-day free trial can also be found here.