3D Artist

Sponsored: Creating a character concept with Oculus Medium

News & Features
Carrie Mok

Glen Southern takes us through how easy it is to create a character concept in Oculus Medium

Glen runs SouthernGFX, a small Cheshire based studio specialising in character and creature design and look development with clients including SKY, Nike, Sainsbury’s, Adidas, ATI, Screen Scene, Disney, Lego, Pixologic and Wacom. He’s been using and training ZBrush in the UK for over 15 years and is a Wacom Ambassador for the UK and Ireland.

Within the workshop at Vertex, Glen will show the process of concepting a character, using tools such as Oculus Medium. This highlights the ease and immediacy of getting results in a workspace which is so close to the way the end user experiences them. This workshop will cover initial setup, learning the UI and setting good practice rules for working in this space, then will look at sculpting in 3D, using stamps and navigating with your body and hands, as well as texturing and output for other formats, including 3D printing.