Orange Towers by Calder Moore
Cinema 4D is known for its stability and fast workflow. In addition to the solid performance we’ve come to expect, there’s a raft of features that will push the boundaries of what can be achievable with the software.
Whether you’re new to Cinema 4D or a seasoned pro, our artists will have something interesting to teach you how to best make use of its excellent features.
Surface artist, Atomic Cartoons
1) Optimise your scene
When working in your scene and rendering, you can save a lot of time by frequently cleaning your scene, naming objects, deleting unused objects, caching anything that can be cached. When rendering, default settings usually aren’t optimised for your scene, so adjust and remove unnecessary features to drastically reduce render times.
2) Selection tools
Cinema 4D has some of the best selection tools in any software. By using the U hotkey, you have all your quick selection options. The ability to easily select a loop of faces or quickly select an island has made modelling way more efficient.
3) Boolean Tool
Cinema 4D’s nondestructive workflow is perfectly suited to modelling. Its Boolean feature has the ability to stay live for as long as you need. Being able to make adjustments while the Boolean is enabled takes out all the guesswork.Calder Moore
Spaceship Lander by Michael Balchaitis
4) Continuous edge flow
Edge flow is very important in modelling. One helpful tip is to use your Directional tool and double-click on an edge to select a continuous flow of edges. A continuous edge will move through a four-edge vertex to the opposite side. An edge will terminate at a pole with three edges or a pole with five or more edges.
5) Slide tool cloning
The Slide tool is very useful for speeding up your workflow. The Slide tool can bevel, extrude and extrude inner in one tool. You can use Ctrl/Cmd and the Slide tool on multiple edges to clone edges. This is very useful for beveling details around border edges.
6) Box instead of spline
It’s very tempting to use splines and an extrude object to create geometry. When you are first starting out modelling, you might have a background using the Adobe Pen tool. However, it is very difficult to deform or add in more complex features. Some good advice is to learn how to build geometry from a cube. You can build anything with a cube that you can with a spline, but with the benefit of using deformers.