3D Artist
Mar
23

3ds Max 2019 released

News & Features
by
Bradley Thorne

The new release introduces OSL Shader support, new shape booleans and much more

3ds Max 2019 released

After an official announcement earlier this week Autodesk has released 3ds Max 2019. New features include OSL integration, a new procedural wood material and spine booleans. It marks the first time that Autodesk have worked closely with third party developers to ensure plugins are compatible upon release. A full list of developers that have already released compatible plugins is available on Autodesk Area.

3ds Max 2019 will also allow artists to publish a model or selection online directly with a new Shared Views feature. There have also been improvements made to Alembic support which will make it possible to preserve more data channels when transferring animated or static data between DCC tools.

3ds Max 2019 released

Elsewhere The Renderable Spline modifier now comes equipped with the ability to correct twists, quad cap and round the ends of open splines. New options for project folders will allow users to create folder hierarchies based on recent projects, use the default structure or create an empty project with no existing structure or hierarchies.

Other new features include;

• MAXScript files that have been signed with digital signatures.

• Some updates to 3ds Max Interactive (available through a separate download) which include the ability to edit your levels in virtual reality, a smart placement tool that works in the viewport and VR.

• Updates to all Civil View materials to generate renderer agnostic Physical Materials and the New Sun/Sky positioner.

• In most cases 3ds Max 2019 won’t steal focus from the desktop while starting up.

More information on all the new features can be read in a blog post by 3ds Max’s Principal Engineer Neil Hazzard. More technical insight can be gained on Autodesk’s Documentation site and for a full list of features see the 3ds Max 2019 release notes.