3D Artist
Nov
21

Nvidia has killed mental ray

News & Features
by
Carrie Mok

News of it being discontinued comes one year after its relaunch

Nvidia has killed mental ray

Nvidia has announced that mental ray will be discontinued.

New subscriptions will no longer be offered and current customers with existing licences will be supported until the end of their current subscriptions.

In an FAQ, Nvidia explained the reason behind discontinuing the renderer.

To bring AI and further GPU acceleration to graphics, NVIDIA continues to significantly focus on developing SDKs and technologies for software development partners who create professional ray tracing products. NVIDIA will focus on bringing GPU accelerated ray tracing technology to every rendering product out there. Therefore, it further invests into core rendering technology, like:
> NVIDIA OptiX and real-time ray tracing platforms for next-generation GPU architectures.
> MDL, the open Material Definition Language.
> NVIDIA IndeX, our platform technology for visualization and computing of multi-valued volumetric and embedded geometry data.
> NVIDIA Iray for physically based rendering platforms focusing on the CAD, product and architectural design markets.
With this focus, we have discontinued development of plugins and new features for Mental Ray.

Mental ray stopped shipping with Maya in version 2017, with Nvidia instead releasing the product directly to customers.

Nvidia also announced that it was relaunching mental ray at SIGGRAPH 2016, a little over a year ago.

  • preble54567456

    We are very hopeful that he come back in the right time. For make our job so more better such kind of technology need for us and we also like this to use.