Announced at SIGGRAPH today, Maxon has unveiled the latest version of Cinema 4D – R19.
New features in Cinema 4D R19 include improved viewport performance, a new Sound Effector and additional features for Voronoi Fracturing have been added to the MoGraph toolset, a new Spherical Camera introduced, the integration of AMD’s ProRender technology and more.
C4D R19 has also had re-engineered foundational technology for core software modernisation efforts, a new modelling core with improved support for ngons and edges, deeply-integrated GPU Rendering for Windows and Mac, and OpenGL capabilities in BodyPaint 3D, MAXON’s professional paint and texturing toolset.
Here are some of the highlights of R19 in full:
• Viewport Improvements – provide artists with added support for screen-space reflections and OpenGL depth-of-field in addition to the screen-space ambient occlusion and tessellation features (added in R18). Results are so close to final render that client previews can be output using the new native MP4 video support.
• MoGraph Enhancements – expand on Cinema 4D’s state of the art toolset for motion graphics with faster results and added workflow capabilities in Voronoi Fracturing – break objects progressively, add displaced noise details for improved realism or glue multiple fracture pieces together more quickly for complex shape creation. An all-new Sound Effector in R19 allows artists to create audio-reactive animations based on multiple frequencies from a single sound file.
New Spherical Camera – allows artists to render stereoscopic 360° virtual reality videos and dome projections. Artists can specify a latitude and longitude range, and render in equirectangular, cubic string, cubic cross or 3×2 cubic format. The new spherical camera also includes stereo rendering with pole smoothing to minimise distortion.
• New Polygon Reduction – works as a generator, so it’s easy to reduce entire hierarchies. The reduction is pre-calculated, so adjusting the reduction strength or desired vertex count is extremely fast. The new Polygon Reduction preserves vertex maps, selection tags and UV coordinates, ensuring textures continue to map properly and providing control over areas where polygon detail is preserved.
• Level of Detail (LOD) Object – features a new interface element that lets customers define and manage settings to maximize viewport and render speed, create new types of animations or prepare optimised assets for game workflows. Level of Detail data exports via the FBX 3D file exchange format for use in popular game engines.
• AMD’s Radeon ProRender – technology is now seamlessly integrated into R19 providing artists a cross-platform GPU rendering solution. Though just the first phase of integration, it provides a useful glimpse into the power ProRender will eventually provide as more features and deeper Cinema 4D integration are added in future releases.
Cinema 4D R19 is scheduled to ship in September 2017.
For more details about the new release of R19, visit Maxon’s website.