3D Artist
Jan
19

Cinema 4D one of key production tools for Doctor Strange mind-bending VFX

News & Features
by
Carrie Mok

New Marvel Studios logo made in Cinema 4D will run for all future Marvel films

Cinema 4D one of key production tools for Doctor Strange mind-bending VFX

Doctor Strange’s VFX is one of the much-discussed topics in both mainstream and industry press for film in 2016. Cinema 4D was one of the key components used to create the incredible effects in the feature, with previs for core sequences, main titles and screen graphics all created with the Maxon tool.

For Doctor Strange, Sarofsky used Cinema 4D’s MoGraph and Xrefs to deliver a fully rendered 2D and stereoscopic main-on-end title (MOE) sequence. The Sarofsky team, headed by Erin Sarofsky, lead creative, designed a series of animated mandalas (geometric patterns to represent the cosmos metaphysically or symbolically) to look like gemstones and weathered gold that connected to the film’s rich symbolism and themes of repetition and symmetry.

Doctor Strange marks the fifth feature film MOE title project that Sarofsky has worked on for Marvel Studios. The studio previously used Cinema 4D on Captain America: Civil War, Captain America: The Winter Soldier and Ant-Man.

Cinema 4D one of key production tools for Doctor Strange mind-bending VFX
Cinema 4D one of key production tools for Doctor Strange mind-bending VFX

Working with Marvel’s VFX supervisor, producer, and executive team on Doctor Strange, the Perception team provided previs “conceptual punch-up” to one of the film’s more mind-altering sequences. “Basically, the VFX department said to us, ‘this scene is crazy — how can we make it crazier,’” John LePore, chief creative director at Perception, said. “Cinema 4D’s efficiency and ease-of-use allowed our team to iterate rapidly and continually present a wide breadth of ideas to our client. We spent weeks exchanging documents full of hyper-abstract ideas and concepts. Any ideas that required motion tests were executed in Cinema 4D, giving the team at Marvel a better sense as to how these effects could come to life.”

Perception designed the new Marvel Studios animated logo that made its debut at the beginning of Doctor Strange and will subsequently appear at the start of all Marvel Studios films in the future.

For Doctor Strange, SPOV was approached by art director Alan Payne, to design and animate a suite of believable, accurate and slightly “sexed-up” medical screen graphics and visualizations of the procedures being illustrated throughout the film.