Both artists will work on a similar project, spread over two separate workshops at the fourth annual VFX and animation festival in Bournemouth, UK.
On Saturday 15 October, world-renowned sculptor and anatomy expert Scott Eaton will be presenting a three-hour lecture that covers the critical anatomy of the face necessary for creative, efficient and realistic work as a VFX or game character artist, rigger, or concept artist.
He will then sculpt a realistic bust in ZBrush live in front of attendees, putting anatomical theory into practice digitally.
Eaton has been a fixture of the art world for quite some time and has worked on several high-profile VFX projects, as well as travelling the globe teaching at studios like Pixar, Ubisoft and ILM.
On Sunday 16 October, respected sculptor and character artist Michael Defeo will take Eaton’s sculpt and break it down into simpler parts, before transforming it into a stylised character bust. He will also be answering questions during his live demo.
Defeo has a long list of credits that include Ice Age and its sequels, Minions and wildly popular animated feature The Secret Life Of Pets.
This is a truly unique opportunity to be face to face with two industry greats and gain a deeper professional understanding of digital sculpture – an opportunity that won’t come around again any time soon.
It’s £65 for pros and £45 for students (NUS) for each respective workshop, or you can book a place on both days for £120 for pros and £85 for students (NUS). Spaces are limited, so don’t think about it for too long.
If you want to benefit from the sort of digital sculpture and anatomy training that companies like Pixar value highly, now’s your chance.