3D Artist

Here’s everything you need to see at BFX 2016

News & Features
Carrie Mok

ILM, Pixar and MPC are just some of the big names announced for BFX Festival 2016

The BFX Festival will be descending upon the Bournemouth International Centre again for the fourth year from 8-16 October. Here’s a list of all the unmissable talks and presentations at BFX this year.

On Monday 10 October, BFX Pro, in partnership with The Foundry, is back for its second year and will focus on CTOs, pipeline engineers and other experts and academics developing the latest technical innovations. BFX Pro’s theme for 2016 is ‘‘Tomorrow’s Innovation in the Creative Industries’ and will include panels from:

  • MPC’s Rob Pieke on creating over 60 environments in The Jungle Book
  • Paul Doyle from Fabric Software Inc on the Fabric engine as a development framework
  • An open panel discussion between MPC, Fabric Software Inc, The Foundry, The Chaos Group and Andy Lomas on ‘Developing the next-generation of pipelines’ and
  • A lunchtime showcase from Andy Lomas on ‘Cellular Forms: adventures in morphogenesis and high dimensional parameter spaces’ as well as a special showcase from The Chaos Group on prototyping new renderings and shader tools.

The four-day programme for BFX Core, meanwhile, will include plenty of different events for students, professionals and hobbyists.

The first day on Tuesday 11 October will be host to the likes of:

  • Ian Livingstone, OBE, with a keynote and presentation
  • ILM on Star Wars: The Force Awakens with supervisor Mike Mulholland
  • Robert Tovell, Oliver Winwood and Georg Wieland’s presenting MPC’s work on character, environment and VFX on The Jungle Book
  • Blue Sky on Ice Age: Collision Course, where Ari Rubenstein will discuss particle FX in compositing and lookdev
  • Paul Campion on kickstarting a Kickstarter project
  • With a screening of The Force Awakens in the evening, followed by a Q&A from Mike Mulholland

Wednesday 12 October sees presentations from:

  • Cinesite director Eamonn Butler and senior compositor Venetia Hadley on the making of Independence Day: Resurgence and other recent work
  • Blue Zoo on creating high quality animation for television from cofounder Tom Box and series animation director Bader Badruddin
  • Framestore’s head of FX, Andy Hayes, on the FX pipelines, intricate jungle environments and creature animation in The Legend of Tarzan
  • Karrot Entertainment’s Annes Stevens on working to a TV schedule and her creative approach to briefs Sarah and Duck
  • Pixar on its use of RIS and USD in Finding Dory. Steve LaVietes, one of the original architects of KATANA, will discuss the new tech in Pixar’s sequel.
  • Double Negative on rigging in Ex-Machina from Mark Ardington on creating a highly flexible rig
  • And an evening screening and Q&A of Ex Machina.

Ex Machina

Thursday 13 October will be videogames-orientated, with talks from:

  • Creative Assembly on Total War: Warhammer
  • Frontier discussing Elite Dangerous
  • Foundry 42/Cloud Imperium Games on the use of mocap in Star Citizen
  • Playground Games on the making of Forza Horizon 3
  • Random 42
  • The Chaos Group suite, an afternoon of events based around V-Ray with top tips and tricks and developers and trainers present for one-to-ones too
  • The SideFX suite, timetabled events based on Houdini’s new features and use within education and production with production tricks and the chance to speak to trainers one-to-one
  • The evening rounds out with the BFX Competition Awards evening, sponsored by Kingston Smith

Star Citizen

Friday 14 October, will be host to:

  • A careers hub that will take place all day in the Purbeck Lounge, which will be a great chance for aspiring artists to network with the industry
  • An animated Women panel titled ‘Being yourself – Gender Issues in the Animation/VFX Industries’, chaired by Louise Hussey, VFX producer at Double Negative.
  • The BFX Festival Pitch Event, which will be a chance for a creative or digital idea, like a new film, a new business or a new working space to start becoming reality, with real advice provided by business mentors from Silicon South and other industry experts.

For families, the BFX family weekend on Saturday 15 October and Sunday 16 October will have drop-in events like:

  • a Computing Museum exhibition
  • ZBrush class for ages 14+
  • Learning about green screen filming – seeing how blockbuster films were made with green screen with the opportunity to be filmed on a green screen too
  • TechAgeKids activities including robotics and a code club
  • Free workshop sessions on Sunday with Sarah Perry on character animation and movement involving games and exercises, and group activity

Special workshops will also be taking place at the Arts University Bournemouth (AUB) and the Bournemouth International Centre, including one on ‘Martial the art of VFX’ will be held as three workshops at the AUB on 8 and 9 October. The first workshop is titled a drawing workshop titled ‘Drawing Kung fu’ based on storyboarding and drawing at speed, the second is on shooting and titled ‘The demise of the red crane’, and the third will be about compositiing.
‘Martial the art of VFX’ will cost £75 for all three workshops.

A standard BFX Pro pass is £65, and a standard four-day pass for BFX Core is £140. You can get tickets now from bfxfestival.com.