There are less than two months left until the beginning of Siggraph, where some of the best minds and most innovative companies in the CG industry will be on display. This will be the 40th International conference and exhibition on computer graphics and interactive techniques and throughout the four-day event will feature everything from student work to blockbuster VFX. The festival is recognised by the Academy of Motion Picture Arts and Sciences as a qualifying festival, and several works originally showcased at Siggraph have been nominated for or have received a Best Animated Short Academy Award.
The art gallery will explore CG work related to this year’s theme: XYZN:Scale; or rather projects which portray an innovative idea or story through scaling and transformation techniques. This year’s impressive preliminary lineup of production sessions will be open to the public and include the techniques behind the creation of the visual effects behind Life of Pi and Pacific Rim, as well as a presentation on the fusion of stop-motion and visual effects technologies used in blockbusters such as ParaNorman and Coraline.
Major software companies will also have booths at the festival. The Pixologic booth’s line up alone includes studio panel discussions by Blizzard Entertainment and Disney (amongst others) focusing on how they use ZBrush, as well as individual artists such as Joseph Drust (from Ubisoft), Jared Krichevsky (from Aaron Sims Company) and Josh Herman (from Marvel Studios) giving live demonstrations of their work.
Check out the official website for more information