The developer presents a total solution to build, morph, animate and gamify 3D characters
Project Lavina demonstrates photorealistic rendering at up to 90 frames per second on NVIDIA’s new Turing-based Quadro RTX GPUs
Glen Southern takes us through how easy it is to create a character concept in Oculus Medium
How the Academy’s attempts to move with the times could set the VFX industry back by years
The day-long event will feature multiple sessions from industry leaders including Double Negative and Theia Interactive
The realistic character platform can now grow muscles, shrink tissues and react to the elements
Allegorithmic founder and CEO Sébastien Deguy talks about augmented artistry and what procedural techniques can bring to 3D technology
3D artist Nathan Lange, producer Aaron Gray and project lead and creative director Mark F. Domowicz tell all about the ins and outs of creating a VR spectacle
Issue 122 of 3D Artist is out now!
Get your Maya skills up to scratch with six incredible projects! Artists at the likes of Weta Digital, Pixar, Guerilla Games and Quixel have come together to help you boost your workflow – whether you model, light, animate or rig, there’s something for everyone.
We’ve also visited the London digs of award-winning ...
Learn how to shade a bowl filled with raspberries