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Luxology, an independent technology company developing next-generation 3D content creation software, is today introducing a new Studio Lighting & Illumination Kit (SLIK) created by Yazan Malkosh, an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo, Luxology's modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the ...
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Luxology LLC, an independent technology company developing next-generation 3D content creation software, today announced a free bi-weekly podcast on the company's 3D modeling and rendering software modo. Created by Pixel Corps, a worldwide guild of content creators, each podcast will be hosted by Pixel Corps founder and Chief Architect, Alex Lindsay, with Pixel Corps digital effects artist McKay Hawkes as the show's first guest.
Beginning today, the first podcast will focus ...
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3D artists everywhere are applauding the just-announced GoZ for modo® feature from Pixologic, which improves the workflow between ZBrush, Pixologic's premiere organic sculpting and texture tool, and modo, the 3D modeling, painting and rendering software from Luxology®. Luxology and Pixologic worked closely together to optimize the mesh geometry transfer between these two computer graphics applications to give users a more seamless and combined workflow.
"GoZ for modo opens new ...
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The rapid evolution of modo took another leap today as Luxology® LLC announced the immediate availability of its latest 3D content creation software, modo® 401. With a focus on rendering and animation enhancements, modo 401 delivers a wealth of new features and innovative workflows, which enable users to easily model on top of existing geometry, see changes in their scene immediately from the radically improved Preview renderer and efficiently re-use ...