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The deadline has been extended on our graphics card competition! Submit your 3D artwork for a chance to win prizes worth over $2,800
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The January issue of 3D Artist includes tutorials on The Blue Project, textures in Photoshop, realistic fluids and more
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Enter your image for a chance to win prizes worth over $2,800
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Luxology announces recoil™, the new plug-in for rigid body dynamics in modo 501...
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Now shipping, this new kit lends artists the visualisation power of modo 501 for the production of high-quality animations
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As the cost of product development and prototyping increases, pre-design visualization is becoming paramount to industrial designers. phil&teds, a manufacturer of stylish, adaptable children's products for active parents, is always looking for the best digital tools to help the company visualize and communicate their creative vision. When it came time for phil&teds to design its latest product, the sub4 jogger stroller, the company turned to modo 401 to visualize ...
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Award-winning game development company, Tripwire Interactive, once again pulls together the best talent and technology to create its newest game by using Luxology®'s modern 3D modeling, painting and rendering application,modo®, within the company's development pipeline. modo is currently being used by Tripwire Interactive to design the highly realistic characters and weapons prominently featured in the action-packed release of its upcoming game, Red Orchestra: Heroes of Stalingrad. Coming soon, Red Orchestra: ...
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Luxology, an independent technology company developing next-generation 3D content creation software, is today introducing a new Studio Lighting & Illumination Kit (SLIK) created by Yazan Malkosh, an extensive collection of presets, scenes, items, materials and video tutorials to help customers light computer-generated (CG) creations. Designed specifically for users of modo, Luxology's modern 3D modeling, painting and rendering application, SLIK provides realistic lighting of scenes that mimics those found in the ...
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Luxology LLC, an independent technology company developing next-generation 3D content creation software, today announced a free bi-weekly podcast on the company's 3D modeling and rendering software modo. Created by Pixel Corps, a worldwide guild of content creators, each podcast will be hosted by Pixel Corps founder and Chief Architect, Alex Lindsay, with Pixel Corps digital effects artist McKay Hawkes as the show's first guest.
Beginning today, the first podcast will focus ...
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3D artists everywhere are applauding the just-announced GoZ for modo® feature from Pixologic, which improves the workflow between ZBrush, Pixologic's premiere organic sculpting and texture tool, and modo, the 3D modeling, painting and rendering software from Luxology®. Luxology and Pixologic worked closely together to optimize the mesh geometry transfer between these two computer graphics applications to give users a more seamless and combined workflow.
"GoZ for modo opens new ...