3D Artist
Feb
15

Substance Designer 6 out now

News & Features
by
Carrie Mok

New features include extended material authoring and 8K bakers

Substance Designer 6 out now

Allegorithmic has launched Substance Designer 6.

The new release is designed for users in multiple industries, with functionality that transcends a specific field, from gaming to VFX to architecture and more. It includes new features for extending material authoring capabilities, creating HDR textures and more.

Substance Designer 6 out now

New features include :

  • A text node: a dynamic node that can expose 3ds Max parameters on .sbsar files, helping artists apply embossing, stamping, and glow effects just like they would in Photoshop.
  • Curve Node: a new node that allows for the creation of complex curves, perfect when designing intricate structures like moldings, spirals and circular windows.
  • New Scan Processing Tools: new filters like crop, smart clone and auto-tile ensure A-to-Z material creation from 3D scans.
  • 16 f and 32 f Engine: allows for the creation of HDR textures by extending the range of colour and light values with a floating value.
  • 8K Bakers: Users can now bake up to 32K using non-square ratios or stop assets mid-bake, providing greater flexibility with designs.
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    Substance Designer 6 out now

    Substance Designer 6 out now
     

    Video tutorials showing Substance Designer 6 in action are also now available.

    Users of Substance Live Indie ($19.90/month) and Substance Live Pro ($99.90/month), who have access to all the latest versions of Substance tools and monthly content downloads, have immediate access to Substance Designer 6.

    Current Substance Designer 5 license holders can upgrade for $75. For new users, Indie licences are priced at $149, while Pro licences are available for $590.