Substance Designer 6 out now
New features include extended material authoring and 8K bakers
Allegorithmic has launched Substance Designer 6.
The new release is designed for users in multiple industries, with functionality that transcends a specific field, from gaming to VFX to architecture and more. It includes new features for extending material authoring capabilities, creating HDR textures and more.
New features include :
- A text node: a dynamic node that can expose 3ds Max parameters on .sbsar files, helping artists apply embossing, stamping, and glow effects just like they would in Photoshop.
- Curve Node: a new node that allows for the creation of complex curves, perfect when designing intricate structures like moldings, spirals and circular windows.
- New Scan Processing Tools: new filters like crop, smart clone and auto-tile ensure A-to-Z material creation from 3D scans.
- 16 f and 32 f Engine: allows for the creation of HDR textures by extending the range of colour and light values with a floating value.
- 8K Bakers: Users can now bake up to 32K using non-square ratios or stop assets mid-bake, providing greater flexibility with designs.
Video tutorials showing Substance Designer 6 in action are also now available.
Users of Substance Live Indie ($19.90/month) and Substance Live Pro ($99.90/month), who have access to all the latest versions of Substance tools and monthly content downloads, have immediate access to Substance Designer 6.
Current Substance Designer 5 license holders can upgrade for $75. For new users, Indie licences are priced at $149, while Pro licences are available for $590.