Yes, this issue we’ve partnered with the Blender Foundation to bring your a bumper edition of 3D Artist filled with Blender content. To kick things off, check out this Blender tutorial on creating the awesome fighter jet featured on the cover. A big thanks to Ben Simonds of Gecko Animation for all his hard work!
If you’re interested about where Blender came from, where it is right now, and where it’s heading in the future, then you’ll want to check out this fantastic feature on the rise of the industry’s premier open source software.
Given that recent versions of Blender have been so focused on the visual effects side of the CG world, we got in touch with some of the biggest names on the Blender Network and asked them to offer 50 of their best tips for top VFX.
And as we gear up for the next generation of gaming, we talk to the artists on the front lines about what all the extra technological grunt really means for the developers.
…and André Kutscherauer reveals his quick and simple stereographic pipeline in 3ds Max.
As ever, there’s plenty more content throughout the magazine to inform, entertain and inspire.
If you buy issue 55 today then you’ll find a disc bursting at the seams with the Blender 2.66a software and 7+ hours of top notch Blender training, delivered by the top minds at Blender Cookie and the Blender e-Shop. You’ll also find: