What’s new in 3ds Max and Maya?
Autodesk announces the 2013 Digital Entertainment Creation (DEC) software and Suites, including 3ds Max, Maya, and Softimage and Mudbox. Find out what’s new…
Autodesk’s Digital Entertainment Creation (DEC) software and suites are used by leading artists and studios the world over, in film, games, TV, advertising and more. “Creative artists want to work at the speed of thought,” said Marc Petit, Autodesk senior vice president, Media & Entertainment. “They need software that enables them to explore new concepts, iterate and refine their ideas.
The 2013 releases of the DEC Suites focus on making the software evermore consistent and interoperable between applications, allowing artists to take advantage of new tools and enhanced features with greater ease.
A Suite deal
This year, the DEC Suites have been extended to offer a new Autodesk Entertainment Creation Suite Ultimate edition – including both 3ds Max 2013 and Maya 2013 software, together with Softimage 2013, Mudbox 2013, and MotionBuilder 2013.
All Suites also now include the concept art software Sketchbook Designer 2013 as standard. This new product enables artists to explore character, prop and environment designs using its intuitive paint and vector tools.
How does the software work together?
Autodesk has put great effort into building on the existing data exchange workflows to offer a variety of new features to greater improve how artists move between products, including:
- Live character streaming between MotionBuilder and Maya provides an efficient way to previsualise a retargeting result in the final Maya scene before transferring the data between applications
- More consistent hotkeys make it easier for Maya artists to navigate viewports in the 3D suite applications, and help artists familiar with 3ds Max to get up to speed with Softimage faster
- The enhanced, consistent F-Curve Editor within 3ds Max, Maya, Softimage and MotionBuilder now offers consistent functionality, helping animators transition between these applications more smoothly
- Autodesk HumanIK Interoperability with CAT (Character Animation Toolkit) provides a single-step, round-trip workflow to transfer 3ds Max CAT bipedal characters between 3ds Max, Maya and MotionBuilder
- Enhanced interoperability between Maya and 3ds Max enables artists to move 3D data between the applications in a single step
What’s new in the software?
The product line has also been given an overhaul to include new creative toolsets, more interactive viewports, and workflow enhancements to improve collaboration:
- Maya 2013 – delivers powerful new toolsets for dynamic simulation, animation and rendering that offer new levels of creativity, while everyday productivity enhancements help artists work faster. In addition, the Open Data initiative introduced in Maya 2013 offers tools to help facilitate parallel workflows and better complexity handling
- 3ds Max 2013 – delivers ActiveShade support in the NVIDIA iray renderer; a new render pass system; and enhanced interoperability with Adobe After Effects and Adobe Photoshop software. The 2013 version also offers new tools for motion graphics, 3D animation, and simulation
- Softimage 2013 – delivers a new high-fidelity interactive environment and powerful new creative toolsets that include a new CrowdFX simulation feature set, along with enhanced modeling, animation, physics, and selection tools
- MotionBuilder 2013 – helps production teams more reliably acquire, aggregate and refine data, and offers a new nonlinear editing paradigm for Virtual Production. Highlights are the option to record live motion capture data directly to disk, a flexible new HUD (heads-up display), a floating viewer and support for broadcast WAVE files
- Mudbox 2013 – helps artists create complex production-ready scenes with greater ease, with the Gigatexel engine and the ability to work efficiently with significantly more objects. In addition, Mudbox 2013 offers new multipurpose curves, support for edge sharpness data and enhanced interoperability with Adobe Photoshop software
- Flame 2013 – combines high-end visual effects and finishing tools with real-time color grading in a single solution, with more tools for advanced compositing and relighting, interactivity enhancements for improved fluid experience, better 3D tracking workflow, enhanced grading capabilities, plus more
To find out more and to discover the purchasing options, head to the Autodesk website.