The January issue of 3D Artist includes tutorials on The Blue Project, textures in Photoshop, realistic fluids and more
Hello and welcome to the latest issue of 3D Artist magazine! If your New Year’s resolutions include improving your 3D knowledge and skills then keep reading! We’ve got 38 pages of tuition this issue to get you started.
First up is the excellent tutorial from Dan Roarty. In it, Dan shares his steps for achieving the incredibly realistic skin and eyes for The Blue Project.
Following on from that, we’ve got a great step-by-step guide to photorealistic shading and rendering using a Maya and modo workflow. It’s accompanied by over three hours of video training on our disc too.
Features this issue include a celebration of Luxology’s tenth birthday – we look at the modo maker’s history and speak with artists who use its awesome software.
We also have a sit down and a chat with 3D artist Jeremy Kool about The Paper Fox and how he sought crowd funding to get the project off the ground.
The Workshop section, meanwhile, includes guidance on building assets to sell online, automatic LOD creation in Max, controlling crowds using ScatterFX, using ZBrush 4’s new DynaMesh function, fluid simulations in Blender, plus more.
There’s all this and loads more besides. Issue 37 of 3D Artist is on sale now in all good newagents, supermarkets and online at the official Imagine Publishing store. Thanks for reading, guys and gals, and enjoy the issue!