This issue of 3D Artist includes tips for lighting, 3D product design, destruction techniques, plus the latest news and happenings in the world of 3D
Hello and welcome to another exciting edition of 3D Artist magazine! You’ll be pleased to know that we’ve got another packed issue for you this month.
First up is our tutorial written by the artist behind our beautiful cover image; in it Patric talks through some of the techniques he used to light and render this building.
Continuing with the arch-vis theme, Poz Watson offers an in-depth look at the industry itself. The feature includes insight from experts working in the field, plus career advice for artists seeking employment.
In terms of tutorials, we’ve got a guide to product visualisation, (including tips for modelling, rendering and postproduction), as well as a fluid typography tutorial from artist Hussain Almossawi.
For those of you out there who want to add a bit of character to your creatures, Teodoru Badiu offers his advice for creating fur in modo and Photoshop.
Elsewhere in the Workshop section, you can follow our masterclass in KeyShot, create realistic demolition effects in RayFire and use GoZ to flesh out a base mesh. Meanwhile, our Back to Basics guide reveals how to simulate and render liquid in Houdini.
We’ve also got in-depth interviews with Moonbot Studios – the guys and gals behind app and animation Morris Lessmore – as well as concept designer Harald Belker.
If you’re a fan of the hit fantasy drama Game of Thrones, be sure to check out this month’s Studio Access – the team behind the show’s Emmy-nominated opening sequence talk about their work on the project.
There’s all this and loads more besides. 3D Artist is available to buy from all good newsagents and supermarkets and online at the Imagine Publishing store here.
iPad, iPhone and iPod touch owners can purchase digital versions of the magazine, plus subscriptions and back issues, from Apple’s iTunes store. Click here to be transported to the page.